Firefall
https://www.youtube.com/watch?v=mJVdJTYxgLA
- Primarily responsible for design, scripting, and implementation of live content, guidance systems, and retention systems.
- Responsibilities include design, prototyping, and/or implementation in these areas:
Modular open-world quest areas
Live event design
Open world encounters/events
Lua encounter scriptingGuidance system design
Retention system design
Modular quest type scripting
Monetization/reward systems design