Firefall

https://www.youtube.com/watch?v=mJVdJTYxgLA

  • Primarily responsible for design, scripting, and implementation of live content, guidance systems, and retention systems.
  • šResponsibilities include design, prototyping, and/or implementation in these areas:
    Modular open-world quest areas
    Live event design
    Open world encounters/events
    Lua encounter scripting
    Guidance system design
    Retention system design
    Modular quest type scripting
    Monetization/reward systems design